Players must weigh the potential benefits of including these powerful cards in their decks against the risks associated with their unique mechanics
Even better, Vial Smasher has partner, meaning you can bring in another creature to your deck, giving you access to more colors to play a wider variety of Goblin creatures and more impactful spells
Quick expansion: Cloak and Dagger, Stinkdrinker Bandit, Frogtosser Banneret, Weirding Shaman, Boggart Mob, Marsh Flitter, Aunties Snitch, Whirler Rogue, Deathcult Rogue, Violet Pall, Notion Thief, Ghostly Pilferer, Earwig Squad, Looter il-Kor, Grenzo, Dungeon Warden, Faerie Macabre, Keeper of Keys, Tetsuko Umezawa, Fugitive, Fortune Thief, Grimoire Thief, Invisible Stalker, Inkfathom Infiltrator Goal cards: Robber of the Rich, Sygg, River Cutthroat, Notorious Throng, Bitterblossom, Grenzo, Havoc Raiser Tribal commander: Jeleva, Nephalias Scourge or Marchesa, the Black Rose seem fitting
Youre rolling the dice a bit as you would with any other random theft effect, but sneaking the first hit in is usually easy thanks to ninjutsu
They are both at pretty similar power levels, but Cloistered Youth ends up at the back of the pack for its inability to deal with 2+ toughness creatures pre-flip (not even counting its drawback, which tends to be irrelevant, as aggro decks dont usually care about the life loss)